![]() ![]() Objects can be loaded and placed on to map from editing the database, this allows players to build bases and such. ArmaHive (written by me) which is a piece of software which makes the server communicate with the database. My latest Kickstarter project is printing this post-apocalyptic map on the back. Can break legs (can also fix them with morphine) assets from modified assets from Brass Badger Workshop and Arma 3. Map has some points of interest, abandoned military camps setup everywhere. Need blueprints to build some structures Can collect enough materials to construct a base With 12 new maps, 12 factions, 130 weapons, plus tons of new uniforms, vehicles, and equipment, there’s so much to explore in this one. Can find an axe and go to a tree and chop it down Unsung is one of the largest overhaul mods for Arma 3 out there, and it takes your Arma 3 experience to the jungle warfare of Vietnam. Loot spawns in buildings and different buildings spawn different types of loot The mod is written in SQF, which is Bohemia Interactive's main scripting language. The map currently used is called Chernarus. It currently uses a legal mod called AllInArmaTerrainPack which means that the maps from Arma 2 are ported to Arma 3, because current the Arma 3 maps are garbage and too huge. So basically, this mod is inspired by the DayZ mod for Arma 2, but this is my own approach to how a post-apocalyptic mod should be like. ![]()
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